| نویسندگان | هوتن دهقانی-سید مرتضی بابامیر |
| نشریه | APPL INTELL |
| تاریخ انتشار | 2017-4-01 |
| نمایه نشریه | ISI ,SCOPUS |
چکیده مقاله
In this study, a GA (Genetic Algorithm)
basesented to reduce the chess game tree space. GA is
exploited in some studies and by chess engines in order
to: 1) tune the weights of the chess evaluation function or
2) to solve particular problems in chess like finding mate
in number of moves. Applying GA for reducing the search
space of the chess game tree is a new idea being proposed
in this study. A GA-based chess engine is designed and
implemented where only the branches of the game tree produced
by GA are traversed. Improvements in the basic GA
to reduce the problem of GA tactic are evident here. To evaluate
the efficiency of this new proposed chess engine, it is
matched against an engine where the Alpha-Beta pruning
and Min-Max algorithm are applied.